яσвιи яє∂вяєαѕт (
birdsbirdsbirds) wrote in
psychoshenanigans2017-09-12 08:51 pm
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Skeleton City // PSL
They call it the "Market", and it's always buzzing like a hive. The vast caverns are warmed by the hundreds of bodies all hauling, shouting, pitching, laughing, exchanging things from one hand to another. Even more people stroll up above, their voices lost in the tangle of bridges made of stone and wood and metal. The place is lit by dozens of electric signs, spilling brightwarm colors where the hanging lanterns cannot reach.
There is a lot to look at. One person seems to trade a bolt of rich red cloth for some nails and hinges. One man is trying very hard to convince another that the chicken he is holding is worth at least three bags of grainmeal. And then there is whatever Phalanx is holding, which they most certainly did not trade for, and it most certainly leads to someone reaching out over their stall table and grabbing them harshly by the arm.
"Hey, you little theif!" Says an irate, heavy-set woman, "What do you think you're doing?"
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"Are we swimming?"
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"No," Robin tells them, then immediately changes his mind. "Or yes. I don't really know."
And then he sees something, or someone, headed their way down the street. He does not outwardly sound alarmed, but Phalanx can tell there is some measure of urgency in his movements as he suddenly turns them and herds them around a corner.
"I'll handle everything out here," he tells them, scanning the street for a quick exit. "You just work on sorting yourselves out."
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Phalanx trails off as their other hand comes up to help cover their face, now blocking both eyes from the world and lowering their head, retreating inward. They'll shuffle along if they're led anywhere, but otherwise they stop where they're standing.
They mumble into their sleeves. "Tie him up."
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And then he spots their chance, a humble brown semicircle of a tent pitched against a large stalagmite. There are no markings on the outside, nor displays, nor person out front shouting to indicate what wares they're selling, but Robin leads them in that direction anyway.
The door is really just a flap of fabric, hard to distinguish from the rest of the outside of the structure... But Robin finds it quickly enough, shoves it aside, and nudges Phalanx forward to get them off of the street. After a quick glance behind them, he ducks in after them.
The inside of the tent is very dark. It also isn't very big, with just enough room for a table and a couple of chairs and maybe four or five people on a very busy day. As it is now, though, there is only one person behind that table, speaking in a calm, old-sounding voice after the two of them barge into her establishment.
"We are not open yet, young man."
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Hopefully, the spirits are continuing to work on pulling themselves together, and haven't just gotten lost in there.
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Robin can't focus on the situation at hand yet, busy lingering beside the door and listening for anyone following them. Indeed, there is the sound of some commotion back the way they had come, some distant shouting, approaching footfalls--but it all passes them by moments later, disappearing down another street, and eventually the sounds outside the tent recede back to the normal lull of the market as it was before.
Finally, he lets out a sigh of relief. "Sorry," he says, but he doesn't really mean it.
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They're doing great. It's all going well, here.
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The woman sitting behind the table is small and unimposing, wearing boring clothing and no jewelry to speak of. She has long, straight grey hair that she has partly put up into a bun, and partly left to fall this-and-that-way over her face--which she may not mind, on account of her eyes being completely concealed by white wrappings. Whether by fate or by design, she is completely blind.
The only light into the room is what seeps in around the edges of the tent that have been pitched directly into the stalagmite behind her--which have the strange effect of ringing her little desk in a pale, glowing frame.
"Running from trouble, Robin?" she asks, sounding unimpressed.
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Their head is still held low, but they're at least looking out from under their hood now, peering at the blind woman while they try to fidget their nice new coat even closer around their body.
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"We won't be staying for long," he starts explaining, "I don't mean to waste any of your ti--"
"Your friend has it right," she blatantly interrupts him, which only seems to annoy him further, "You rush around too much. It would not be wise to leave hastily."
Perhaps sensing some of the stranger's anxiety, she gestures calmly to one of the chairs across the table from her, speaking to Phalanx (and perhaps pointedly, not to Robin).
"Would you like to sit, dear? You don't have to draw cards."
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They don't sit like a person today. They draw their knees in and pull their feet up onto the chair, pulling the edges of their coat around them so they can be a small shape. Feeling solid and anchored to the earth sounds nice right now.
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He can practically hear it now, crossing his arms near the door. Everyone seems to like her more than he does, and though he's thankful to be out of the way of danger... He can't put his old annoyance down.
But that's okay, Phalanx is away from that now and sitting at a nice, empty, quiet space. She doesn't have much of an energy about her--it's certainly trivial compared to what Robin puts out without thinking--but what little she does have is calm and entirely neutral.
"Robin," she says to the demigod before her, "Stop pouting and hand this poor thing a blanket."
Robin makes a little noise as he remembers the blanket still wadded up under his arm... He doesn't want to agree with her or give in without an argument... But even he can admit that's childish, and Phalanx is more important than his grudge. So he huffs like it's such a big pain, but walks over to drape the blanket over Phalanx's shoulders anyway.
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Especially without open space and people and things to pay attention to around them, the busyness of the energy they carry is much easier to notice. It's going to take a minute for the silt to settle.
They hear what's being said, though. It sounds familiar. They've heard it before.
"...Are we poor?"
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Robin hears this and, keying in to the rattling feeling that still threatens to send Phalanx scattering to the far corners of their many separate realities, reaches for the other chair. It makes a soft scraping noise against the ground as he drags it closer so that he can also have a seat next to Phalanx.
He still crosses his arms, but now it's less from defiance and more to try and keep his unwarranted bitterness to himself.
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They'd said the number, hadn't they? Phalanx groans and rubs at their eyes again, under their hood, using a limb that is mostly blankets now.
"But, it's okay. We didn't want it anyway."
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"Didn't want what, dear?" She asks politely, from her side of the table. Robin lets her ask, because he genuinely believes she would not be able to glean enough to do any harm. At least--not on purpose.
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Whether or not the conversation is actually going anywhere, talking might be helping anyway. They're at least not buried in their own hands anymore as they try to speak and work through thoughts.
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"Then I don't think you've got anything to worry about. You'll be all right soon."
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And then the blanket pile turns until big, ink-black eyes peer over at Robin, like they're expecting something from him.
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"She's right," he says, hugging them closer with a small smile. "You're doing very well."
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Phalanx leans in with the sort of gratefulness that people who are still socially-minded tend to avoid. Dogs and kids do that sort of thing, not men sitting in a public establishment.
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"I think we've done a lot today," he adds, pretending there isn't someone else in the room with them for just a moment, "And it's not even breakfast-time yet."
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"Sewing," Phalanx adds, as if Robin hadn't been there when it'd happened.
They say it so innocently and earnestly, but it would be a lie to say that they weren't at least partially hoping for a little more attention over it.
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"That's right, sewing."
Funny that Phalanx still remembers, too. Maybe they'll still remember by the time they get home. He wonders if they'll remember that number, too...
"I'd almost hate to ask what got you two so riled up," the old woman speaks up after a moment, leaning back in her chair a little. "You aren't causing trouble, are you?"
"You'd almost hate," Robin points out, still sidled up nice and close to Phalanx. "It's nothing, just a busy street."
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Phalanx will helpfully fill in the things that Robin apparently forgot, while they're all snuggled up there.
"He said we're from nowhere."
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