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angstmachine) wrote in
psychoshenanigans2016-07-30 08:50 pm
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GOODNIGHT // PSL
"Hey... Hey, boss...? We got a girl over here...!"
"Can't it wait?"
"No man, a human girl!"
Syeira wakes to the sound of something large booming overhead, echoing down the long corridors. This is some kind of a dimly-lit grand hall or a banquet room, not entirely unlike the ones she's seen at home; the room is filled with the sounds of far-away combat, people shouting orders, others running by in a hurry.
She is on her back, on top of a table, and there's a messy, brown-haired woman peering down at her through a pair of sunglasses. The woman's teeth are sharp, like a shark's, when she grimaces in confusion and wrinkles her nose.
"Sure does smell weird, though..."
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It's like she's back home.
"I am well bathed, thank you very much." She's been referred to directly as 'unwashed one' by a former acquaintance, and she didn't appreciate it then -even if it was a little true- and she doesn't appreciate it now. Especially since she's as scrubbed as a new penny, if not as polished.
Also, she's going to sit up, not too quickly, but without hesitation. Those sharp teeth have her attention, but she's not one to instantly judge a book by it's cover. She'll give it a paragraph or two first.
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Though the ends of her fingers end in sharp-looking claws, of course. She turns to someone busy near the door, "Dorothy's conscious, boss!"
There are perhaps two-dozen people around the room, most of them gathered closely in front of a set of large double-doors at the end of the hallway. The booming, as it turns out, comes from some sort of battering ram on the other side of it. The people are of all different shapes, sizes, colors--and quirks, many of them showing fangs and claws of some type or another. Many of them aren't moving quite right. One of them seems to be freezing the doors closed with some kind of magic, while another is shoving furniture in front of the door with a gargantuan strength they shouldn't possess.
One of them breaks away from the group, appearing quickly at Syeira's other side. Male (probably), tilting his beautiful face, dressed in a highlighter-bright jacket and really brings out the inhuman yellow of his eyes.
"A spy, do you think?" The man says, perhaps, to the woman across from him. Something about him is unusually compelling, almost as if he had cast a Charm spell. "How did she--"
"That's what I'm saying--!" The woman throws her hands up even higher, "She wasn't here a second ago!"
Other people are starting to turn their heads. Sye's presence here is confusing--even if it sounds like they've got bigger things to worry about right outside. The pretty one speaks again, in a commanding tone.
"If you've been sent here to cause trouble, do hurry it up."
There's another loud slam against the door, sending several people stumbling backwards into the hall.
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"Well, as it happens, being troublesome is something of a talent." She pauses as that loud slam interrupts her. Gosh nothing like being thrown into the lion's den, while flood waters creep in. "The question is if I'm supposed to do it for you or for whom is knocking on your door there, whoever any of you are."
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"Interesting," the man says, eyes narrowing, "I apologize for not having more answers for you. Tabbie will take you to your quarters, where you will stay until further notice."
"Hey!" The girl suddenly whips her head back around, "What do you mean--"
But the man fixes her with that same sharp, calculating look, and the woman (Tabbie, as we have now learned) finds her complaint cut very short. The man moves away as someone else near the door calls to him, and he starts giving orders to them to move more men to the central corridor out of wings three and six.
"...Oy," Tabbie runs her hand through her hair, but... shows a big, toothy grin when she turns back to Syeira. "Well, guess you and me are friends now!"
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She scoots off the table, giving Tabbie a wry, distracted, half smile. "I guess so." Better to be friends with the lady with the fangs and claws, at least for the moment.
"So this," she points to the crowd trying to hold the door. "Seems really important. I mean, you're clearly under siege. Shouldn't we stay here, in case they need a hand."
As if there isn't a whole slew of people there already. Hey, it's worth a shot.
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Out of her peripheral, something slithers across the high ceiling and down the side of the wall. It steps out of a shadow in the shape of a dark-skinned man, who then leans in to start talking quickly to Hel. They're too far away, but both of them glance at Syiera as they talk.
But Tabbie's tugging her away. It's time to go! Someone (or more likely, something) roars monstrously from the other side of the door.
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"His name is Hell?" Because of course. She's long since been wondering if she woke up on the really wrong side of the doors. Nothing that has happened in the past five minutes has given her any confidence. The fact that the one bossing her around is named after a place of torment, isn't helping. "Of course it is. Why wouldn't it be?"
"Where are we going?"
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With them finally moseying along, Tabbie shouts back over the rising din around them.
"Going to one of the guest rooms! No worries, they ain't code for a dungeon or nothin'. Those are downstairs."
She hauls their new guest over to large tapestry on the wall furthest from the fighting. It depicts some kind of battle, or a ritual maybe, centering around three circular symbols--but it's clearly not all that important, since Tabbie shoves the heavy fabric aside to push in a hidden switch on the stone walls. A door slides open, and she cackles ferociously.
"We're going up!"
Behold, a set of stone stairs that indeed lead upwards. Without asking whether she wants to or not, Tabbie does her best to haul her new friend up into the stairwell.
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"This might seem like an odd question, but: where exactly am I? Just generally more specific than 'here' or 'going to the guest rooms'. If that's possible."
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Is it good or bad that no one else seems to know what's going on either? It's very dark in this stairwell, with it being largely unlit save for a small string of what might be plain white Christmas lights winding along the wall next to them. Still, Sye can see the girl glance back at her over the rims of her sunglasses (she has eyes after all--fairly normal-looking ones, too). She gets an eyebrow-raise, as well.
"You got into the secret vampire headquarters and you don't know?"
This stairwell seems to go up for quite some time. She was about to lead them to a door, but a loud scream from the other side seems to get her to veto that idea quickly. One more flight it is!
"Like, state of Washington? Pacific Northwest? United States of America?" --Dryly, "Tell me when to stop."
keywords
And then, Tabbie says the one word that Syeira really really didn't ever want to hear. Vampire.
[Her brain does this.]
She actually stops dead in her tracks, and only Tabbie's continued hold on her arm makes her move forward. It's definitely a stumble, that might be lost in translation, since that timing happens right when someone screams behind a door.
But being a professional in the field of getting into trouble up to her eyeballs, Syeira recovers, and keeps her mouth shut. At least about her instant decision that she'd rather be on the team that was breaking in. Regardless of who they are. There's not much worse in the planes than Vampires.
"Uh...um" What were they talking about? Oh, right. "No keep going."
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They finally reach another door, and things sound relatively safe on the other side. Tabbie doesn't let go of her more-or-less prisoner the entire time, which means that one of Syeira's arms may be getting a little bruised at this point.
"What backwater ren faire did they pick you up out of, anyway?"
She shoves the door open with her shoulder. It's an old, wooden thing that turns out to be the backside of a bookshelf. Another secret passage, no doubt. The coast looks clear, so out the go--emerging into another huge room, a library, filled top to bottom with books on shelves, on tables, in piles on the floor. It's an impressive sight to even passing book-lovers, but Tabbie doesn't spare the vast volumes of knowledge a second glance.
They're heading for another set of double-doors, ones that aren't being knocked in from the other side.
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"Earth is extraordinarily far from Toril. Forgive me if I'm not well versed in your local geography." Literally, the world is just barely discovered by Elminster. And she knows only sparse details of it from the Fleet.