Irahl grimaces to himself when he peeks over the edge of the roof and sees how and where his target has escaped to, followed by the extremely unfortunate development of his scout 'dying.' No eyes on Seth now, and the tank is no doubt informing him of their current situation. The only thing that Irahl still has going in his favor--and it's a very thin silver lining--is that she maybe doesn't know for sure that he has made his way back over to this rooftop.
Two against two, with one entire team now entrenched in fortifications. He can't trust that either of his enemies are going to do anything but wait for the riflemen to come to them. It's basically a sniper's worst nightmare, and he doesn't have most of his usual tricks at his disposal.
He needs to act fast, but he still spares a few seconds to hunker behind cover on the roof and just... be quiet for a moment. Just listening. Straining his ears, he listens for the crunch of boots on gravel below him, the sounds of Nikaro moving wherever they are, the squawk of an enemy radio--anything that might give him a clue on where to start.
no subject
Irahl grimaces to himself when he peeks over the edge of the roof and sees how and where his target has escaped to, followed by the extremely unfortunate development of his scout 'dying.' No eyes on Seth now, and the tank is no doubt informing him of their current situation. The only thing that Irahl still has going in his favor--and it's a very thin silver lining--is that she maybe doesn't know for sure that he has made his way back over to this rooftop.
Two against two, with one entire team now entrenched in fortifications. He can't trust that either of his enemies are going to do anything but wait for the riflemen to come to them. It's basically a sniper's worst nightmare, and he doesn't have most of his usual tricks at his disposal.
He needs to act fast, but he still spares a few seconds to hunker behind cover on the roof and just... be quiet for a moment. Just listening. Straining his ears, he listens for the crunch of boots on gravel below him, the sounds of Nikaro moving wherever they are, the squawk of an enemy radio--anything that might give him a clue on where to start.